Features
Everything in Blur for PC, plus the following. Release history is in the changelog.
Native on Apple Silicon
Section titled “Native on Apple Silicon”The game runs natively on arm64 with Metal graphics. Races run at well over 100 fps at 2560×1600 with everything maxed and MSAA on.
New graphics options
Section titled “New graphics options”Options > Graphics gains Show FPS, skip intro videos, frame-rate limit, anisotropic filtering, draw distance and bloom. See Settings.
Online service
Section titled “Online service”Online play runs on our own server in place of the original, now-closed one. Create an account in game; the licence key is ignored. You can also run your own server. See Online.
Mod loadouts
Section titled “Mod loadouts”Multiplayer mod loadouts are remembered between launches, online, on LAN and without an account.
Discord Rich Presence
Section titled “Discord Rich Presence”Shows your screen, mode and track in Discord. Turn it off in Options > Graphics.
Lua patches
Section titled “Lua patches”Lua scripts can replace or extend the game’s menu scripts. Load your own with --patch-dir or BLUR_PATCH_DIR.
Game-state feed
Section titled “Game-state feed”BLUR_STATE_WS=<port> streams the current screen, mode, track, lobby and live race data as JSON over a local websocket. See
Game-state websocket, or the live timing demo.